[Tickets] [Orxonox] #310: Sort out friction

Orxonox trac at orxonox.net
Sat Sep 26 00:00:14 CEST 2009


#310: Sort out friction
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 Reporter:  rgrieder     |        Owner:  nobody                      
     Type:  defect       |       Status:  new                         
 Priority:  normal       |    Milestone:  Version 0.3 Codename: Castor
Component:  Physics/ODE  |      Version:  0.2.0                       
 Severity:  major        |   Resolution:                              
 Keywords:               |  
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Description changed by rgrieder:

Old description:

> Have a look at presentation_physics.oxw and you will see that there is no
> visible friction on the floor. I have no idea why. I even had a look at
> the contact points (created for every collision) and was able to see that
> the friction was non zero. However something still is wrong. Help fix
> that problem!

New description:

 Have a look at presentation_physics.oxw and you will see that there is no
 visible friction on the floor. I have no idea why. I even had a look at
 the contact points (created for every collision) and was able to see that
 the friction was non zero. However something still is wrong.

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Ticket URL: <http://www.orxonox.net/ticket/310#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game


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