[Tickets] [Orxonox] #236: Skybox generator

Orxonox trac at orxonox.net
Sat Sep 26 00:12:15 CEST 2009


#236: Skybox generator
---------------------+------------------------------------------------------
 Reporter:  landauf  |        Owner:     
     Type:  task     |       Status:  new
 Priority:  normal   |    Milestone:     
Component:  misc     |      Version:     
 Severity:  normal   |   Resolution:     
 Keywords:  PPS      |  
---------------------+------------------------------------------------------

Old description:

> == Introduction ==
>
> [[Image(http://upload.wikimedia.org/wikipedia/commons/thumb/2/2f/Freedom_space_station.jpg
> /833px-Freedom_space_station.jpg, right, border=1, nolink, width=300)]]
> Write a skybox generator to randomly create beautiful space environments
> (with nebulae, stars, planets, asteroids, supernovas, ...)
>
> == Goal ==
>
> It must be possible to save and restore generated skyboxes, maybe an edit
> function could be useful too.
>
> == Implementation ==
>
> Think about different ways of bringing the skybox into the game (Create a
> texture set for a 6-sided skybox? Restore all elements in 3D? ...) and
> physical issues (planets should be a 3D model, so save their position;
> stars cast light, we need them ingame).
>
> Ogre has already skyboxes. Check that code out and think about a
> generator.
>
> Look at other space shooters to get some inspiration.

New description:

 == Introduction ==

 [[Image(http://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Artist
 %27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg/785px-Artist
 %27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg, right,
 border=1, nolink, width=300)]]
 Write a skybox generator to randomly create beautiful space environments
 (with nebulae, stars, planets, asteroids, supernovas, ...)

 == Goal ==

 It must be possible to save and restore generated skyboxes, maybe an edit
 function could be useful too.

 == Implementation ==

 Think about different ways of bringing the skybox into the game (Create a
 texture set for a 6-sided skybox? Restore all elements in 3D? ...) and
 physical issues (planets should be a 3D model, so save their position;
 stars cast light, we need them ingame).

 Ogre has already skyboxes. Check that code out and think about a
 generator.

 Look at other space shooters to get some inspiration.

--

Comment(by rgrieder):

 Fixed broken link

-- 
Ticket URL: <http://www.orxonox.net/ticket/236#comment:8>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game


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