[Tickets] [Orxonox] #251: Designing and scripting Menus
Orxonox
trac at orxonox.net
Wed Sep 28 23:48:12 CEST 2011
#251: Designing and scripting Menus
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Reporter: bknecht, rgrieder | Owner: konrad
Type: task | Status: new
Priority: normal | Milestone: Version 0.2 Codename: Bellatrix
Component: Menu | Version: 0.2.0
Severity: normal | Keywords:
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Description changed by jo:
Old description:
> == Outline ==
> [[Image(#251:shot_09222008_221222178.jpg,width=280, right)]]
> The menu welcomes the player and is displayed when pressing 'ESC'. This
> ticket is the implementation of the concept from ticket #250.
>
> == Starting point ==
> There is a very simple example in the media repository
> (media/gui/scripts) that demonstrates how you could script a menu. [[br]]
> This however is only side: You will also need to design new looks if you
> have the time. Otherwise use the default and create GUI sheets (the
> actual pages for the user). [[br]]
> Improve the usability of the menu, extend where needed and add new
> features.
>
> == Goal ==
> 1. A menu that is providing an easy to use 'workflow'. A user want's to
> chose:
> * single player or multiplayer?
> * which gametype ?
> * what specific options ? (each gametype has got so called
> 'configvalues' which enable the user to change the gametype's behaviour)
> * which level ?
> 2. A tidy menu which does not confuse the user.
> 3. A wonderful looking menu :D
>
> == Additional Improvements ==
> * Display a menu when the gametype ends.
> * Display images of
> [[Image(options.png)]]
New description:
== Outline ==
[[Image(#251:shot_09222008_221222178.jpg,width=280, right)]]
The menu welcomes the player and is displayed when pressing 'ESC'. This
ticket is the implementation of the concept from ticket #250.
== Starting point ==
There is a very simple example in the media repository (media/gui/scripts)
that demonstrates how you could script a menu. [[br]]
This however is only side: You will also need to design new looks if you
have the time. Otherwise use the default and create GUI sheets (the actual
pages for the user). [[br]]
Improve the usability of the menu, extend where needed and add new
features.
== Goal ==
1. A menu that is providing an easy to use 'workflow'. A user want's to
chose:
* single player or multiplayer?
* which gametype ?
* what specific options ? (each gametype has got so called
'configvalues' which enable the user to change the gametype's behaviour)
* which level ?
2. A tidy menu which does not confuse the user.
3. A wonderful looking menu :D
== Additional Improvements ==
* Display a menu when the gametype ends.
* Display preview images of the levels.
[[Image(options.png)]]
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Ticket URL: <www.orxonox.net/ticket/251#comment:13>
Orxonox <http://www.orxonox.net>
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