[Tickets] [Orxonox] #370: System for interactive dialogue
Orxonox
trac at orxonox.net
Thu Feb 23 16:06:22 CET 2012
#370: System for interactive dialogue
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Reporter: dafrick | Owner: nobody
Type: task | Status: new
Priority: normal | Milestone: Version 0.1 Codename: Arcturus
Component: misc | Version: 0.0.4
Severity: normal | Keywords: PPS
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Description changed by jo:
Old description:
> Many games have a way to talk to NPCs (non player characters) to deliver
> the story, integrate Quests and Hints more seamlessly into the gaming
> experience and do many more things.
>
> Your task would be to develop a simple system to talk to an NPC via a
> scripted dialogue, that can, depending on what you say also have side
> effects on the game.
>
> Look at other games and see how this is done, think about what you like
> and dislike about the different dialogue systems and implement a system
> that you think offers the most to the player.
New description:
Many games have a way to talk to NPCs (non player characters) to deliver
the story, integrate Quests and Hints more seamlessly into the gaming
experience and do many more things.
Your task would be to develop a simple system to talk to an NPC via a
scripted dialogue, that can, depending on what you say also have side
effects on the game.
Look at other games and see [http://www.renpy.org/ how this is done],
think about what you like and dislike about the different dialogue systems
and implement a system that you think offers the most to the player.
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Ticket URL: <www.orxonox.net/ticket/370#comment:1>
Orxonox <http://www.orxonox.net>
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