[Tickets] [Orxonox] #338: Create a Level
Orxonox
trac at orxonox.net
Thu Feb 23 16:10:07 CET 2012
#338: Create a Level
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Reporter: scheusso | Owner: nobody
Type: task | Status: new
Priority: normal | Milestone:
Component: GameContent | Version: 0.0.4
Severity: normal | Keywords: PPS
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Description changed by jo:
Old description:
> = Outline =
> This ticket is about [wiki:LevelHowTo level creation]. We already have
> some (test-)levels, but they're not really as you would expect a level to
> be: lots of enemies, surprises and fun (not to forget the chocolate ;) )
> And most importantly: They're not in any way polished or complete.
>
> = What to do =
>
> * create a sketch of what you think the level should look like
> * choose models, sound, etc. you would like to have in it
> * choose a gametype for the level
> * write an XML-Level-file. Don't be worried about the XML; it's really
> not hard to code a level in XML.
> * be creative
New description:
= Outline =
This ticket is about [wiki:LevelHowTo level creation]. We already have
some (test-)levels, but they're not really as you would expect a level to
be: lots of enemies, surprises and an exciting plot (not to forget the
chocolate ;) ) And most importantly: They're not in any way polished or
complete.
= What to do =
* think of a story or setting for your level
* create a sketch of what you think the level should look like
* choose models, sound, etc. you would like to have in it
* choose a gametype for the level (e.g. "mission")
* write an XML-Level-file. Don't be worried about the XML; it's really
not hard to code a level in XML.
* add triggers & events to have a dynamical level
* be creative
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Ticket URL: <www.orxonox.net/ticket/338#comment:8>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game
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