[Tickets] [Orxonox] #338: Create a Level

Orxonox trac at orxonox.net
Thu Feb 23 16:10:07 CET 2012


#338: Create a Level
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 Reporter:  scheusso     |       Owner:  nobody
     Type:  task         |      Status:  new   
 Priority:  normal       |   Milestone:        
Component:  GameContent  |     Version:  0.0.4 
 Severity:  normal       |    Keywords:  PPS   
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Description changed by jo:

Old description:

> = Outline =
> This ticket is about [wiki:LevelHowTo level creation]. We already have
> some (test-)levels, but they're not really as you would expect a level to
> be: lots of enemies, surprises and fun (not to forget the chocolate ;) )
> And most importantly: They're not in any way polished or complete.
>
> = What to do =
>
>  * create a sketch of what you think the level should look like
>  * choose models, sound, etc. you would like to have in it
>  * choose a gametype for the level
>  * write an XML-Level-file. Don't be worried about the XML; it's really
> not hard to code a level in XML.
>  * be creative

New description:

 = Outline =
 This ticket is about [wiki:LevelHowTo level creation]. We already have
 some (test-)levels, but they're not really as you would expect a level to
 be: lots of enemies, surprises and an exciting plot (not to forget the
 chocolate ;) ) And most importantly: They're not in any way polished or
 complete.

 = What to do =

  * think of a story or setting for your level
  * create a sketch of what you think the level should look like
  * choose models, sound, etc. you would like to have in it
  * choose a gametype for the level (e.g. "mission")
  * write an XML-Level-file. Don't be worried about the XML; it's really
 not hard to code a level in XML.
  * add triggers & events to have a dynamical level
  * be creative

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Ticket URL: <www.orxonox.net/ticket/338#comment:8>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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