[Tickets] [Orxonox] #424: New Waepons/Improve the weapon class (was: New Waepons)

Orxonox trac at orxonox.net
Sun Jan 10 11:08:48 CET 2016


#424: New Waepons/Improve the weapon class
-------------------------+--------------------------------------------------
 Reporter:  fvultier     |       Owner:  nobody                         
     Type:  PPS_project  |      Status:  new                            
 Priority:  low          |   Milestone:  Version 0.2 Codename: Bellatrix
Component:  GameContent  |     Version:  0.0.4                          
 Severity:  normal       |    Keywords:  PPS                            
-------------------------+--------------------------------------------------
Changes (by fvultier):

  * type:  task => PPS_project
  * component:  AI => GameContent


Old description:

> Orxonox has many different Spaceships but all use more or less the same
> weapons. The goal of this ticket is to create a creative new weapon.
>
> Ideas:
>
> - A Space mine you can drop. If an enemy touches it the mine explodes.
>
> - An intelligent rocket that finds the way to its target by itself.
>
> Steps:
>
> - Understand how the weapon system of orxonox works.
>
> - Implement you new weapon in C++
>
> - Change the template of an existing space ship such that it uses your
> new weapon
>
> - Create a Model and/or a particle effect for the new weapon

New description:

 The Weapon class of Orxonox is very limited. The procedure of shooting is
 always the same: You click a button. Then if you have enough munition a
 projectile flies away. It would be nice to have weapons that the player/AI
 can charge up: The longer the shoot button is pressed the more powerful
 the attack get. Or a weapon that launches a rocket if the player clicks
 and explodes only if the user clicks a second time.

 Steps:

 - Understand how the weapon system of orxonox works.

 - Implement you new weapon types in C++

 - Design a simple weapon that uses the new weapon type

 - Change the template of an existing space ship such that it uses your new
 weapons

 - Create a Model and/or a particle effect for the new weapons

--

-- 
Ticket URL: <www.orxonox.net/ticket/424#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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