[Tickets] [Orxonox] #429: Upgrades for Spaceships in Campaign
Orxonox
trac at orxonox.net
Mon Oct 3 14:59:12 CEST 2016
#429: Upgrades for Spaceships in Campaign
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Reporter: fvultier | Owner: nobody
Type: task | Status: new
Priority: normal | Milestone: Version 0.1 Codename: Arcturus
Component: GeneralFramework | Version: 0.0.4
Severity: minor | Keywords: Campaign
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Description changed by fvultier:
Old description:
> In many games, the player gets stronger from level to level in the
> campaign. It would be nice to have an upgrade system for the orxonox
> spaceships too. Ideas:
>
> For every won campaign mission, the player gets research points that he
> can spend on different abilities. There would be abilities like "+10%
> damage with spaceship escort" or "+10% speed with spaceship pirate" or
> "spaceship escort gets an additional flame gun" or ... BE CREATIVE!
>
> Steps:
>
> - Think about how your final upgrade mechanism should behave. Check out
> other games for ideas.
>
> - How can you implement your idea? How should the progress of the player
> be stored? Where should the available upgrades be stored?
>
> - Implementation and testing
New description:
In many games, the player gets stronger from level to level in the
campaign. It would be nice to have an upgrade system for the orxonox
spaceships too. Ideas:
[[Image(campaign_research.jpg)]]
For every won campaign mission, the player gets research points that he
can spend on different abilities. There would be abilities like "+10%
damage with spaceship escort" or "+10% speed with spaceship pirate" or
"spaceship escort gets an additional flame gun" or ... BE CREATIVE!
Steps:
- Think about how your final upgrade mechanism should behave. Check out
other games for ideas.
- How can you implement your idea? How should the progress of the player
be stored? Where should the available upgrades be stored?
- Implementation and testing
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Ticket URL: <www.orxonox.net/ticket/429#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game
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